Name the first users of your software designs.
Early adopters? Stakeholders? Usability testers?
How often do we consider, as a community with distinct needs, some of the earliest consumers of our design work: the software teams we rely on to build them?
The following heuristics were devised from interviews with software teams of all shapes and sizes, written by an interaction designer and former software developer, and intended to supplement traditional heuristics (Nielsen, Rosenfeld, etc.) that focus solely on end users.
Rather than watering down your designs to only the most easily implementable features, these heuristics will
UXPA 2013 Annual Conference
Washington, DC · 12 July 2013
University of Illinois Web Conference 2013
Champaign-Urbana, IL · 16 April 2013
Use these items to integrate Dev Heuristics into your team process.
Referenced in a presentation, or otherwise recommended.
While I've tried to capture input from many different developers and designers, my perspective is naturally limited. If you're trying to use these heuristics in your practice, please share your experiences.